Galaxy on Fire 2: Supernova is the final add-on for Galaxy on Fire 2 that was released in September 2012 for all Apple devices. As the name implies, the conflict revolves around a star that underwent a supernova. New content of every kind (ships, weapons, mini-games, etc.) were included with this add-on. It is very unlikely that DSFishlabs will resume work on any other DLC for Galaxy on Fire 2, as Galaxy on Fire 3: Manticore has been released.
Supernova Dev Diaries
PLEASE NOTE: THE DEV DIARIES NO LONGER EXIST VIA THESE LINKS. WE ARE WORKING ON THAT. ;)
- On April 3, Fishlabs discussed the process for picking the logo for Supernova. You can read about it here: Dev Diary, Pt. 1: The Design of the Logo
- On April 10, Fishlabs discussed what went into the new characters and storyline. You can see it here: Dev Diary, Pt. 2: The new Storyline and Characters
- On April 17, Fishlabs discussed the designing of new planets and planet based graphics, such as the asteroid rings and storms or volcanic activity on the planets and the release date was announced. You can read about it here: Dev. Diary Pt. 3: The new Star Systems and Planets
- On April 27, Fishlabs released Dev Diary, pt.3,5: Exclusively at Pocket Gamer
- On May 2, Fishlabs released a Dev. Diary on two new minigames, hacking and gas mining, You can see it here: Dev. Diary Pt. 4: 2 New Mini-games
- On May 16, Fishlabs unveiled a new Freelance Mission, Bounty Hunting. You can read about it here: Dev. Diary Pt. 5: Bounty Hunting
- On May 30, Fishlabs released a Dev. Diary about the background of the Bloodstar. You can see it here: Dev Diary, Pt. 6: The Legend of the Bloodstar
- On June 11, Fishlabs released a Dev. Diary about the making of the Bloodstar, and included the first HD screenshot of it. You can read about it here: Dev Diary, Pt 7: The Legend of the Bloodstar: Reprise.
- On June 27, Fishlabs released information why the Dev. Diary comes late. Here it is: Dev Diary, Pt. 7,5: Office On Fire
- On June 28, Fishlabs released a Dev. Diary about the new items and gadgets of Suprnova. You can see it here: Dev Diary, Pt. 8: The new Items and Gadgets of Supernova
- On July 11, Fishlabs released a Dev. Diary about the new weapons of Supernova. You can read it here: Dev. Diary, Pt. 9: Stick to your Guns
- On July 25, Fishlabs released a Dev. Diary about things that didn't make it into Supernova add-on. You can read it here: Dev. Diary 10: Sorted Out!
- Sometime in the beginning of August, Fishlabs released a forum post that identified what would be in the Supernova add-on, and what would be in the simultaneous free update, iincluding modified ships. You can read it here: Supernova Patch and Features
- On August 8th, Fishlabs released a Dev. Diary about sounds from Supernova. You can find it right here: Dev Diary Pt. 11: Blow Your Speakers!
- On August 22th, Fishlabs released a Dev. Diary about some questions and answers of Supernova. It's here: Dev. Diary Pt. 12: A little Q&A session with the Fishlabs team
- On August 29th, Fishlabs released a Dev. Diary about the GDC and Gamescom. Read it here: Dev. Diary Pt. 13: Showcasing Supernova at GDC and Gamescom
- On September 5th, Fishlabs released a Dev. Diary about the features of the free update. Read it here: Dev. Diary Pt. 14: The Features of the free Update!
- On September 19th, Fishlabs released a Dev. Diary about the further delays for release and optimisation for the iPhone 5. Read it here: Dev. Diary Pt. 15: Supporting the iPhone 5
- On September 21st, Fishlabs released a Dev. Diary about Supernova being released. Read it here: The Final Dev Diary: It’s alivvvveeee!
Following the events of Galaxy on Fire 2: Valkyrie, a supernova threatens the lives of millions inhabiting Mido-controlled space. Keith T. Maxwell demonstrates his heroics once again by assisting their evacuations, but they are interrupted by mysterious stealth ships intent on stopping their efforts. Troubled, Keith is sent to the Nivelian Republic to request help for the evacuations and against the mysterious ships.
The add-on picks up right where Valkyrie left off. It will focus on the long-lasting scuffle between the Nivelian Republic and the Mido Confederation and put Keith in a delicate situation: a devastating supernova is threatening the mere existence of vast parts of the Mido sector and there is no chance that Keith and the Deep Science society can evacuate all inhabitants of the trouble area in time unless they get support from Nivelians. Fortunately, the Nivelian leader, Trunt Harval agreed to help them as well. With two factions assisting, the Midorian's fate was saved. Gunant Breh was relieved that his son, Gunant IV, was saved by his old friend, Keith T. Maxwell. He repaid his debt of life to Gunant Breh, and was happy to help the Midorians.
However, stealth fighters were sighted and tried to thwart their plan to save the Midorians. The only pilot that had survived the battle with a Stealth Fighter was Keith. Soon, Brent asked Keith to talk to Trunt Harval as he recieved reports of the same ships in Nivelian territories. He was a little surprised to see Keith's victory over the stealth fighters.
After that, Khador and Deep Science designed an anti-matter missile to calm the Supernova down. However, the plan failed as Khador's missle made the Supernova grow bigger - it used Khador's missile as a fuel. Khador locked himself in his laboratory and refused to talk to anybody. Thadellonius Moonsprocket, an old, weird professor and former colleague of Deep Science visited Thynome and offered his help. He suggested building a Plasma Array, which needed Chromo Plasma. Chromo Plasma is made by fusing 917 tons each of Blue Plasma, Red Plasma, Green Plasma, and Purple Plasma. In order to fulfill the need to build the device, they needed 4 ancient plasma crystals that were now unknown in the Galaxy. The Chromo Plasma would be used to reverse the Supernova.
The first crystal was found in some space wreckage. Keith hacked the wreck of old containers and brought the first crystal to Brent Snocom. The second one was held by one of a few most wanted criminals in the Galaxy. That's when Brent introduced Keith to the Most Wanted list of the universe's most dangerous criminals. The third one was obtained by Keith by going to a mining station at Coromesk and helping the miners, and the fourth one was obtained by Keith by disguising himself as a Vossk to hack a Vossk ship that contained the crystal. He gained information about that from Mekannt Orssk, an old aquintance of Alice who gave Keith the prototype of the K'Suukk. Now that he was a chancellor, Keith blackmailed him to give him information about the crystal, or else he would tell the Vossk emperor about the stealing of the K'Suukk.
As they were about to fire the Chromo Plasma by using the Plasma Array, Trunt Harval arrived with his army of Stealth Fighters (Specter ships) and destroyed the Plasma Array. Fortunately the Chromo Plasma was not destroyed, and to fire the plasma, they needed something as big as the Plasma Array. Their only option was to bring back the Valkyrie Station.
Keith travelled to the Void world and made an agreement with Alice to bring her and Valkyrie outside the Void Space. He searched for a luxurious apartment for Alice to stay, and found one. Returning to Void Space, he was surprised to see that he had been tricked by Alice. A wave of Void fighters were ready to hunt him down, as Alice had turned Cornelius Tenner into a half Terran, half Void so she could communicate to the Voids.
Docking at Valkyrie by hacking, Keith and Hans (his assistant who brought 1,000 energy cells) captured Alice and Cornelius. Had Alice been cooperating with Keith, she wouldn't be considered as a prisoner.
Valkyrie Station was weaponized with a Plasma Array, and sent to Var Lupra - Ginoya System. There, a full Terran Armada was guarding the operation. When Keith arrived there, Trunt Harval also arrived with his armada of Stealth Fighters. The Terrans were forced to battle the stealth fighters, while Keith had a dangerous duel with Trunt Harval.
Valkyrie Station, which was planned to be remotely controlled, was hit and couldn't be controlled remotely. Surprisingly, Alice arrived in a Cicero and planned to steal Valkyrie for herself. She was shocked to see that they had removed her Alice Drive, meaning she couldn't escape.
Valkyrie was damaged and ready to explode at any time, so Alice had no choice but to sacrifice herself in her last act of redemption - firing the Plamsa Array. The Supernova was reversed, and Valkyrie exploded along with Alice. All the stealth fighters were destroyed too. Keith was surprised to see Trunt Harval still alive, and dueled him. Trunt revealed that the stealth fighter was his army all along, and the supernova was artificial - made by the Nivelians so the Midorian rebels died as a 'punishment' for their rebellion against the Nivelian faction.
Keith gave his all in battling Trunt. Finally, Trunt was defeated and died with his ship. Keith was back to Thynome to celebrate the Terran's victory, and remembering Alice with Carla. Carla was happy that Alice seemed to have redeemed herself.
The next morning, the old professor, Thadellonius Moonsprocket, his assistant, Brillo Lampeter, and the galaxy hero Keith T. Maxwell was nowhere to be found in the Thynome research station. A small note was found...
"Dear Carla. I'm out for a drink. See you! -Keith", leaving Carla with a sense of déja vu.
- Ginoya, the star of the show
- Talidor, neighboring Ginoya
- Paréah, capital of the Nivelian Republic
- Me'enkk and Wah'norr on the outer ranges of the Vossk Empire
- Alda and Skor Terpa, dangerous, shady areas...
- New graphics for ringed planets within these system, as well as new skyboxes
- Rhino, a Terran dropship
- Terran Carrier, even larger than the Terran Battle Cruiser
- Vossk Battle Cruiser, even more fearsome because of its insectoid design
- Specter and Scimitar
- Customized versions of familiar ships
- Ships piloted by the galaxy's Most Wanted
- Gryphon, refurbished for a new generation of combat
- Matador TS, hand-operated but incredibly powerful
- Shock Blast, able to increase a pilot's elbow room
- Sentry guns, stationary turrets that cover blind spots
- Cluster missiles, raining destruction in elegant spirals
- Rare weapons sold nowhere else in the galaxy!
- Gamma shields, letting pilots stay just a little longer in irradiated spaces for whatever reason
- Repair beams, helping out fellow pilots without having to stop at a hangar
- Transfusion beams, performing the exact opposite of repair beams
- Plasma turrets, required to gather invisible gas clouds and suck them in!
- Spectral filters, revealing said invisible gas clouds
- Ionizing missiles, turning gas clouds into blobs of plasma
Minigames and Missions
- Hacking, easier than it actually sounds
- Plasma harvesting, of which there will be a lot of
- Bounty hunting for the most wanted
- "Supernova Challenge", giving all players a glimpse of what Supernova has to offer
- Thadellonius Moonsprocket and Brillo Lampeter, a drunk scientist and his psychiatrist
- Trunt Harval, newly leading the Nivelian Republic
- Bargand Surr, leading the Ginoyan evactuation missions
- Gunant Breh IV, fourth son of Gunant Breh
...and of course, a new storyline to incorporate them all!
- A turret that would fire missiles instead of normal projectiles cut due to the technical problems of making this weapon.
- A flamethrower-like primary weapon cut due to creative reasons.
- Dark Angel: The third design that was considered for the most wanted ships. It was cut due to the fact that it was considered bland and unimagined. It was added in the latest update.
- Vossk Most Wanted Ship: This was the first concept invented for a most wanted ship. It was cut due to another Vossk ship being released. It was added in the latest update.