Medals (also known as achievements) are bonus objectives in Galaxy on Fire 2 that, when completed, award the player with a badge and a certain amount of credits depending of the difficulty of the medal achieved. If player has met the requirement of any kind of medal (regardless of rank), the medal would only be given once after the player has docked into any station.
Medals introduced in the base game have three difficulty ranks; bronze, silver, and gold. However, the medals introduced in Supernova only have one, have a considerably harder difficulty level and are orange in colour.
The names of the medals give hints as to how to achieve them.
Gold/Silver/Bronze Medal Requirements []
Medal | [Gold/Silver/Bronze] Goal |
---|---|
Veteran | Free medal. [Gold only] |
Survivor | Arrived at a station with less than [5/15/30]% hull energy. The emergency system can be handy when attempting this. |
Geologist | Mined at least [11/8/5] different types of ore. |
Adv. Geologist | Mined at least [11/8/5] different cores. |
Killer | More than [250/100/50] kills. |
Carrier | Transported more than [200/100/25]t of goods on courier missions. |
Miner | Mined more than [1,000/500/100]t of ore. Reccomended to do this in peacefull systems such as thynome or kaamo |
Adv. Miner | Mined more than [25/10/3]t of cores. |
Personal Need | Bought more than [1,000/100/25]t of booze. |
Barkeeper | Owned at least [22/16/5] different types of booze. |
Garbage Man | Destroyed more than [150/100/30]t of space junk. |
Space Tourist | Been to at least [100/50/25] different stations. |
Explorer | Been to at least [22/10/5] different systems. |
Handyman | Owned at least [13/6/3] blueprints. |
Engineer | Finished at least [11/8/3] blueprints. |
Addict | Played for more than [20/10/5] hours. |
Workaholic | Finished more than [50/25/5] missions. |
Globetrotter | Used the jumpgate at least [100/50/10] times. |
Tour Operator | Carried more than [50/20/5] passengers. |
Ninja | Invisible for more than [5/3/2] minutes [total]. |
Nuclear Armament | Detonated more than [50/20/5] bombs. |
Alien Hunter | Collected more than [25/10/5]t of alien remains. |
Harum-Scarum | Left a station without weapons or equipment. [Gold only]. |
Weapon Fanatic | Mounted [4/3/2] primary weapons. |
Looter | Salvaged more than [500/200/50]t of freight. |
Moneybags | Earned more than [1,000,000/500,000/125,000]$. |
Chatterbox | Spoke with more than [100/50/20] people |
Commander | Commanded more than [20/10/3] wingmen. |
Renegade | Evoked hostility in one faction. [Gold only] |
Mason | Destroyed more than [250/150/50] asteroids. |
Void Terror | Complete the main storyline. [Gold only] |
Space Saver | Had more than [500/250/100]t of free cargo space. |
Naysayer | Rejected more than 50 job offers. [Gold only] |
Daredevil | Accepted more than 10 missions without asking about the difficulty. [Gold only] |
Tracker | Accepted 12 missions without asking about the location. [Gold only] |
Champion | Collect all other medals. [Gold only] |
Supernova Orange Medal Requirements[]
These nine orange medals, introduced with the release of the Supernova add-on, are much harder than the first 36 because they are either very situational or impractical.
Medal | Requirements |
---|---|
Space Saver Pro |
Have 3000t or more of free cargo space. Having a rhino and rhoda blackholes will achieve this. |
Ship Collector |
Park 50 ships at Kaamo. Ships do not have to be unique types. You can have more than one Betty there, but you need to take them there manually as the auto transfer will not work. |
Ore Athlete | Mine 10 asteroids without failing or docking to a station. Any type or class of asteroids will count towards the goal. |
Destroyer Destroyer | Destroy 20 Terran Battleships. |
Blindfolded Killer |
Destroy 100 ships without docking to a station and without the use of a scanner. |
Asteroid Hazard | Destroy 3 asteroids in a row with one single rocket. Bombs don't count. Simply line up 3 asteroids and shoot a rocket of any type into them, using a hiroto ultrascan to mark class A asteroids may help. |
Jammer | Stun 15 enemies with a EMP. You can shoot station security and then emp them if there is enough of them. |
Grave Riser | Kill 5 enemies while the Emergency System is active. |
Hot Shot |
Destroy 8 asteroids in a row with one Liberator. |
Rewards[]
As more and more medals are achieved, the rewards become increasingly lucrative:
- Freelance missions will have higher payouts with each additional medal.
- Wingmen will become Keith's fans and instead pay to fight alongside him if every medal is collected, regardless of rank.
- Obtaining all of the gold medals will have the VoidX available for purchase (around 8,000,000$/ 4,057,950$ on Android) at Thynome.
- Along with the medals from the base game, completing the orange medals' requirements will give the player the blueprints for firework missiles.
- The Specter becomes available for purchase (30,000,000$) after obtaining every gold and orange medal and finishing the Supernova storyline. Whether it is worth the time and effort is to be determined at the discretion of the player. However this is not needed in extreme mode as you unlock the availability to purchase it right after beating the supernova storyline.